SEARCH KEYWORD -- Game design
Top 8 website operation laws
As a website operator, in addition to have some necessary professional knowledge to master a website, such as prototype planning, interaction design, SEO, as well as basic html code, you should also know more about some of the theories which are good for site operations to ensure that the site can be long-term, stable. 1. Law of 250 Girard thinks every person knows at least 250 people. If you win the goodwill of a customer, it means you win the goodwill of 250 individuals; Conversely, if you off...
Website management,Rules 2012-09-13 20:55:50
Opinion: The Elusive 'Quick Iteration' - Tips for Indie Devs
[In this reprinted #altdevblogaday-opinion piece, WB Games/Kindling Games' Kristen Bornemann offers independent developers advice on iterating and shipping their projects as fast as possible.] From agile and scrum to extreme programming, everyone's trying to nail down what it takes to iterate on products quickly and efficiently. There are a lot of methodologies that you can employ to guide you through shipping products. But today, I'll be talking specifically about video games and how, as a...
Game,Electronic,Efficient,Development me 2011-08-15 07:41:47
Do things, tell people.
These are the only things you need to do to be successful*. You can get away with just doing one of the two, but that's rare, and usually someone else is doing the other part for you. If you you don't have any marketable skills, learn some. It's the future. We have Khan Academy and Wikipedia and Codecademy and almost the entire world's collective knowledge at your fingertips. Use it. Then make something that you can talk about. Make something cool. Something interesting. Spend time on it. Go ...
Tihings,Promote,Product,Open source 2012-02-21 05:28:39
The dystopia from “Blade Runner 2049†to come to mobile phones
Next Games, a Finnish mobile game developer and publisher is working along with Alcon Entertainment for the development of "Blade Runner 2049". The Next Games CEO, Teemu Huuhtanen disclosed the news this month in Electronics Entertainment Expo 2017. Besides displaying only a screenshot, the companies are yet to uncover the details regarding the release date and the title of the game. Alcon Entertainment is busy in the production of movie "Blade Runner 2049", a sequel to the 1982's dys...
MOBILE GAME DEVELOPMENT, MOBILE GAME SERVICE,GAMES APPS SERVICE,GAME APPLICATION SERVICE 2017-06-29 12:33:18
UDP vs. TCP
Introduction Hi, I’m Glenn Fiedler and welcome to the first article in my online book Networking for Game Programmers In this article we start with the most basic aspect of network programming, sending and receiving data over the network. This is just the beginning – the simplest and most basic part of what network programmers do, but still it is quite intricate and non-obvious as to what the best course of action is. Take care because if you get this part wrong it will have ...
Game design,Networking,Communication,TCP,UDP,Design 2012-02-27 04:49:53
What is Asian UI design like from a Western point of view?
From a western point view, Asian UI designs are usually quite dense and compact. People in Asia are think more in detail when they start design something. They think these designs have following characteristics Dense tightly packed text Tiny low-quality images More columns than you can count Bright clashing colours and flashing banners Overuse of outdated technologies like Flash While the Western design is much simpler. They are treating the design as a whole, so usually we will see some quite...
Coding skill and the decline of stagnation
I am a decent programmer. I know a decent amount of computer science theory, I can type correct code fairly easy. I don’t let my classes expand too much. But I still struggle some with math, and I have a tendency to have too many cross-dependencies in my code. I used to think I was an awesome programmer. One of the best. After I made a game in the first programming lesson in school, I got told to don’t bother showing up for the rest. I was the one who taught all my friends wh...
Coding style,SOPA,Stagnation,Decline 2012-01-14 12:05:10
7 revolutionary electronic products
Electronic products can be seen everywhere in our lives. There are several revolutionary electronic products which affect people's life deeply. The following are seven representative electronic products.1. Motorola DynaTACIt is the ancestor of cellphone. DynaTAC is a series of cellular telephones manufactured by Motorola, Inc. from 1983 to 1994. The first model, the 8000x, received FCC certification in 1983,and became the first cell phone to be offered commercially. It weighs 2.5 pounds and can ...
Electronic products,iPod,ATARI,DynaTAC 2012-07-31 14:27:33
The 15 Golden Rules of UI design and flow.
Last night a good friend of mine showed me the latest Need for Speed game on the iphone / ipad. Quite an impressive feat of rendering and a relatively good game to boot. However, the front end, wow, a classic case in UI mis-engineering. Loads of stats, pages and pages of bits and pieces to wade through – a classic case of over stimulating the player with lots of decisions they have no business making – stuff that will significantly change their game play experience but being...
UI design,Game design,Feature 2012-04-05 12:20:18
Examples of bad design
Good designs always help users solve their problems in a convenient and familiar way. It takes little or no time for users getting used to the product with a good design. In contrast, bad designs frequently introduce confusion and complexity to users. Before we design any product, we should think carefully about every aspect of the product. We share some really bad design here to show how they can affect people's life. 1. USB Connector Have you ever put one in right on the first try? We frequen...
Bad design,Usability,Web design 2013-09-25 22:57:49
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